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Training Resources for:

Animation

Total 32 record(s) available.

3D Computer Animation and Production

This program has been designed with input from major animation companies in the United States, Canada, Japan and Great Britain. It is open to students who have completed our three-year diploma program in Classical Animation and Computer Basics, and to any student who has completed an equivalent course of study elsewhere. This program is designed to give classically trained animation students production experience on a real 3D animated short film, which will be entered into international film competitions.

The program is divided into two parts. The first part familiarizes students with Maya basics, taught through classroom exercises, lectures and drills that help form good working habits in 3D production. The second part consists of a 3D group project directed and supervised by the director/instructor, as well as various members of the faculty.

A Classroom course provided by Max the Mutt Animation School in Toronto, Ontario, Canada

Concept Art for Animation and Video Games

The Concept Art Diploma Program has been developed to meet the increasing level of proficiency required by the video game and animation industries. Like our animation programs, this program offers a rigorous, in-depth curriculum based on suggestions and portfolio requirements from major video-game producers and animation companies. This unique four-year diploma program includes a mix of fine art, illustration, animation, and cartooning courses, as well as concept courses and instruction in all necessary computer software from Photoshop to Maya. Students in year 4 will work on a “real time�assignment.

Max the Mutt students graduate with a solid portfolio, the skills to write a cover letter and resumé, and the ability to conduct themselves professionally in a job interview. We have strong contacts in the animation and video game industries;. Our annual Industry Open House is well attended by representatives from animation and gaming companies, and many employers are looking forward to meeting our first Concept Art graduates.

Program Length:
This is a four year diploma, the first year of which is Visual Arts Literacy (VAL). For direct entry into year two, students may apply for advanced standing. To qualify for advanced standing, students must submit a portfolio demonstrating skills equivalent to our VAL year.

A Classroom course provided by Max the Mutt Animation School in Toronto, Ontario, Canada

Illustration for Sequential Arts

Illustration for Sequential Arts: Comic Books & Graphic Novels is a three year diploma program created by leading artists in the field, the only program of its kind in Canada!

Designed with input from Richard Pace, Ty Templeton and David Ross, all leading Canadian artists in the field, our Illustration For Sequential Arts program has been structured to give students a broad skill base which will enable them to work in graphic design, advertising and publishing. They will have skills valued by the game industry, and the potential to gain employment in the comic book and graphic novel industries. Visual Arts Literacy�is the first year of the three-year Diploma Program. Since many of the courses in Illustration For Sequential Arts are also part of our Classical & Computer Animation Basics Diploma, students will have the prerequisites for, and may choose to take, some animation-related courses such as Storyboarding.

A Classroom course provided by Max the Mutt Animation School in Toronto, Ontario, Canada

Classical and Computer Animation

Max the Mutt Animation School offers a rigorous, in-depth curriculum based on Warner Bros. and Disney guidelines. In addition to a series of classical animation courses, the curriculum includes in-depth drawing classes, a year of cartooning, character design, a sequence of visual language, storytelling and storyboarding courses, background painting and background design, as well as computer graphics and computer animation.

In year two in addition to traditional curriculum we teach digital background painting, digital editing and Flash. In year three the students have a series of courses leading to the production of their final films using Toon Boom Storyboard Pro and Toon Boom Digital Pro.

Max the Mutt students graduate with a solid portfolio, demo reel, the skills to write a cover letter and resume, and the ability to conduct themselves professionally in a job interview. We have strong contacts in the animation community; our annual industry Open House is well attended by representatives from animation and gaming companies. Many employers contact us when they have job openings, and we regularly inform our graduates of job opportunities.

Program Length:
This is a three year diploma, the first year of which is Visual Arts Literacy (VAL). For direct entry into year two, students may apply for advanced standing. To qualify for advanced standing, students must submit a portfolio demonstrating skills equivalent to our VAL year.

A Classroom course provided by Max the Mutt Animation School in Toronto, Ontario, Canada

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