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Maya 2009: Modeling and Animation
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Maya 2009: Modeling and Animation

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Maya 2009: Modeling and Animation

This intermediate-level Maya course focuses on the ins and outs of setting up a character for animation in Maya. Some topics to be tackled include Joints, Inverse Kinematics, Constraints, creating controllers, Set Driven Keys, Skinning and painting weights.

Also included is Maya’s non-linear animation editor, the Trax Editor.

What will be covered
Joints
Set driven keys
Connection Editor
Custom attributes
Constraints
Non-linear, non-destructive animation with clips in the Trax Editor.

A Classroom course provided by Philippine Center for Creative Imaging in Makati City, Philippines

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