Training Course:Game SoundSchool/Trainer:
Course Format: Classroom | E-learning | Virtual Class | Online/Live | On-site/In-house | Blended | Self-paced
Course Description:
'' This class focuses on Sound Design for Video Game applications. Students will work on the sound for both in-game cut scenes and pre-captured sections of game play to create soundscapes that match the style and essence of the game. Anyone interested in working in the video game sound industry needs this class as it will set the tone for their ability to jump into a game production cycle and hit deadlines.
Topics Include:
�Sourcing canned sounds vs. Foley-creating your own
�Creating and managing asset lists
�Samplers as Sound design triggers
�Found-sound manipulation and re-synthesizing
�Laying sounds against the picture using Logic Pro
�Working with changing picture edits
�Understanding ambiences vs SFX ...''
Elements of this syllabus are subject to change.
Please go to the school's official website for training price and schedule:
http://www.pyramind.com/
Phone:415.896.9800
School Address/Venue(s):
880/832 folsom street San Francisco,California, USA.94107
Jobs & Resumes: San Francisco Houses & Roommates: San Francisco Travel Agencies: San Francisco
Search other schools for Game Sound training resources.
Other training courses offered by Pyramind:
Synths and Sampling 110
Synths and Sampling 210
Post Production
Planning for Success
Music Business
Career and Business Consulting
Label Record Business
Music Composition
Final Cut Studio
Notice: The course description on this page was captured from the Internet as historical reference or submitted by visitors. It was archived statically and not updated from day to day.
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