Training Course:Video Game Design and DevelopmentSchool/Trainer:Carroll Community College Westminster, Maryland, United States
Course Format: Classroom | E-learning | Virtual Class | Online | On-site | Blended | Self-paced
Course Description:
'' C++ Programming for Game Developers I How to Create a C++ Program, Console Input and Output, Variable, and Arithmetic Operators Logical Operators, Controlling Program Flow, Repetition, and Arrays Functions References and Pointers Classes and Object Oriented Programming Design Strings Operator Overloading File Input and Output Inheritance and Polymorphism
C++ Programming for Game Developers II Template Classes and Template Functions Error Handling Number Systems, Data Representations, and Bit Operations The Standard Template Library Introduction to Windows Programming Menus and Drawing with GDI Dialog Boxes Timing, Animation, and Sprites Designing and Implementing a 2D Game
Math Primer Real Numbers Algebra Analytic Geometry Triangles
Graphics Programming with DirectX 9 I 3D Mathematics The Transformation and Lighting Pipeline Initializing Direct3D Vertex and Index Buffers Single and MultiTexture Effects Camera Management Systems Compressed Textures Texturing & the Texture Blending Cascade Alpha Blending Loading GILESâ„?Scenes
Game Mathematics Set Theory and Functions Polynomials Trigonometry Vector Mathematics Matrix Mathematics Quaternion Algebra Linear Transformations Analytic Geometry
Graphics Programming with DirectX 9 II The D3DX Mesh Containers Progressive Meshes Scene Hierarchies Keyframe Animation Indexed / Non-Indexed Vertex Blending Software and Hardware Skinning Techniques Skeletal Animation Tree Animation and Rendering X Files Motion Blending Collision Detection and Response Quadtrees, Octrees, and kD-Trees Binary Space Partitioning (BSP) Trees and Potential Visibility Sets (PVS)
Artificial Intelligence for Game Developers Decision Making Grid Traversal and Search Algorithms Path finding with A* Flocking Behaviors Finite State Machines Scripting Squad Level AI Waypoint Networks AI Engine Integration
Physics for Game Developers The Principles of Newtonian Physics Simulating Gravity Simulating Friction Modeling Acceleration and Velocity Trajectories Kinematics and Motion Control Collision Detection and Response Animation Technique
...''
Elements of this syllabus are subject to change.
Please go to the school's official website for training price and schedule:
http://www.carrollcc.edu/
http://www.gatlineducation.com/carrollcc/
Phone:410-386-8100
School Address:
Continuing Education & Training 1601 Washington Rd. Westminster, MD 21157 USA
Jobs & Resumes: Westminster Houses & Roommates: Westminster
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Other training courses offered by Carroll Community College:
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Flash
Digital Video Production
Video Game Art
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HVAC/R Systems
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HVAC Heating
HVAC/R Heat Pumps & HVAC/R Accessories
Automotive Service Technician
HVAC Technician
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