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Training Course:

Intro to Maya

School/Trainer:

Future Media Concepts, Inc.
Boston, Chicago, New York, Orlando, Philadelphia, Washington DC, United States

Course Format: Classroom | E-learning | Virtual Class | Online | On-site | Blended | Self-paced

Course Description:

'' This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries.

Our Maya classes use project based learning to create skills and knowledge through hands-on exercises.

Day 1 - Introduction to Core Concepts and the User Interface

Project 1: Keyframe a snowman coming together over a background plate
This project introduces how to set your project, the Maya user interface, keyframe animation, and in camera compositing of animation over live action.

Project 2: Create a moving solar system
This project develops keyframe animation skills, teaches how to create multiple pivot points in a single, XYZ coordinates, object, world, and local space, grouping, parenting and hierarchy.

Day 2 - Developing a Variety of Sculpting and Construction Tools

Project 1: Build a room
This project teaches how to use Maya as a tool for architecture, interior design and digital sets. We build a room, looking at multiple techniques for windows and doors. Creating molding and trim teaches a NURBS to polygon workflow that that combines the best of both tool sets.

Project 2: Building furniture
Building a couch and coffee table develops techniques for smoothing that allow control over sharp and soft edges. The end table continues our NURBS to polygon workflow, as we create more complex curves and spirals.

Project 3: Modeling a soda can
Creating our budding protagonist completes our NURBS to polygon workflow, with a focus on the particular demands of modeling for animation.

Day 3 - Lighting and Texturing

Project 1: Texturing the room and can
By texturing the objects we have modeled we learn how to control the attributes of Maya’s diverse shading materials. Students learn the different uses of procedural and Photoshop textures. Students also learn the basics of UV mapping to objects to get the best texture results.

Project 2: Lighting the room
We use the task of lighting our room set to learn how to control and use various lights.

Day 4 - Riggin, Animation and Rendering

Project 1: Rigging
Having sculpted and ’painted’ our soda can, it’s time to make it move. We look at the pros and cons of IK vs. FK to determine the best control system for our actor’s movement.

Project 2: Character animation
We bring the rigged can into our digital set and animate his actions. We go over the basic theories of animation, applying anticipation, muscle tension and squash and stretch to our can’s jump. We also animate the camera move to add intensity to the shot.

Project 3: Rendering
We learn how to use Maya’s software render engine output to render the scene file so everyone ends up with a short finished piece to take away. ...''

Elements of this syllabus are subject to change.

Please go to the school's official website for training price and schedule:
http://www.fmctraining.com/

Phone:212.233.3500

School Address:

299 Broadway
Suite 1510
New York, NY 10007,USA
Tel: 212.233.3500

43 Thorndike Street
Cambridge, MA 02141,USA
Tel: 617.621.1155

325 Chestnut Street
Suite 220
Philadelphia, PA 19106,USA
Tel: 215.922.2500

Jobs & Resumes: Boston, Chicago, New York, Orlando, Philadelphia, Washington DC
Houses & Roommates: Boston, Chicago, New York, Orlando, Philadelphia, Washington DC
Travel Agencies: Boston, Chicago, Orlando,

Search other schools for Intro to Maya training resources.




Other training courses offered by Future Media Concepts, Inc.:

Avid DS Compositing and Effects
Avid Symphony Finishing Effects and Color Correction
Introduction to Pro Tools
Essentials of Pro Tools
Pro Tools Production Essentials
Music Production Techniques
Post Production Techniques
Advanced Music Production Techniques
Advanced Post Production Techniques
Advanced Maya
Cleaner
3ds Max Fundamentals
3ds Max Advanced
3ds Max Character Animation
Autodesk Combustion
AutoCAD Essentials
AutoCAD Intermediate


Notice: The course description on this page was captured from the Internet as historical reference or submitted by visitors. It was archived statically and not updated from day to day.
 


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