About this school:Gnomon, Inc.Los Angeles, California, United States
'' We believe, that while technology offers new tools to create your visions, it is our ultimate goal to allow you to interact transparently with the software. At Gnomon, we know that it is not the technology that drives results, but the artist. Therfore, our instructors are industry professionals with traditional backgrounds who started using the technology to bring their imaginations to life.
Founded by Alex Alvarez in 1997, Gnomon is located in the heart of Hollywood and offers a full curriculum for careers in 3D, professionals in need of specialized training, custom training for production studios and online courses. In conjunction with several major studios across Los Angeles, our instructors and our esteemed Advisory Board, Gnomons curriculum and facilities have been designed to constantly evolve to reflect any new demands that may arise from the entertainment industry.
Gnomons entire curriculum has been developed, tested and is taught by some of the most recognized CG professionals working in the industry. At no other school are the Directors, Advisory Board members and instructors more involved in the production process. They work and consult for studios such as DreamWorks, Sony Pictures Imageworks, Sony Interactive, Digital Domain, Electronic Arts, Activision, Rock Star Games, and Blizzard, just to name a few. ...''
Official website: http://www.gnomonschool.com/
Contact:Tel.: 323-466-6663
Gnomon,Inc. 1015 North Cahuenga Hollywood, CA 90038, USA
Jobs & Resumes: Los Angeles Houses & Roommates: Los Angeles Travel Agencies: Los Angeles
Training courses offered at Gnomon, Inc.:
Maya Fast Track
High-End CG Certificate
Maya Cloth, Hair and Fur
3D Texture Painting
Texture Mapping 1
Polygon Modeling 2
Polygon Modeling 1
Lighting and Rendering 2
Pixologic ZBrush 3
Unreal
Maya
Dynamics Effects 1
Character Kinematics
Animation and Visual Effects
Dynamic Effects
Character Skinning
Lighting and Rendering
Texture Mapping
Polygon Modeling
Surface Modeling
Introduction to Maya
Timing for Animation: Characters
Basic Film/CGI Production
Visual Structure
Visual Communications 1
Storyboarding
Production Design 2: Games and Film
Production Design 1: Fundamental Techniques
History and Principles of Animation
Gesture Drawing
Figure Painting
Figure Drawing
Creative Life Drawing
Drawing from Film
Cinematography for Visual Effects
Character Sculpture: Maquettes
Character Design
Acting for Animators
Anatomy
Rendering with Pixars RenderMan
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Facts: We serve the schools and students around the world. Major visitors come from India, United States, United Kingdom, Canada, Australia, Philippines, Malaysia, Singapore and South Africa. |
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