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Training School:

New Media Campus About
Saskatoon, Saskatchewan, Canada
http://www.newmediacampus.com/

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Total 6 program(s)/course(s) available.

Digital Animation

Digital animation is the art of animating with the use of computers. Flash is a common utility used in creating web animation, but is now also rapidly growing in television and feature film productions. With Digital Animation becoming a mainstay in studios it is important for an artist to know how this software is used and how it works in a production atmosphere. The digital animation tr......
 

2D Classical Animation

The 2D Classical Animation program is a full length course specifically designed to educate individuals online in the principles of classical 2D animation. Industry professionals teach the 2D Classical Animation program. Artists will create a portfolio highlighting their achievements in 2D animation principles. Individuals will learn traditional animation skills in the areas of storyboardin......
 

3d Animation & Game Design

The 3D animation & Game Design training series is a full length course specifically designed to take the artist through a number of projects that will expose them to various production pipelines. Each section will introduce the artist to new concepts that will challenge their creativity and will expand their understanding of the steps necessary to complete a project. Each successive project......
 

Maya

If you have no previous experience in Maya, then this is the place to start! Our first module serves as an overview to the Maya interface. By the end of this module you will have a basic understanding of the polygon modeling, and UV Mapping tools. Topics Covered: �The Maya interface �Scene organization using project folders �Using the perspective and orthographic cameras �Cr......
 

Modeling for video games

This module takes you step by step through the process of creating models for games. By the end you will have established a general workflow when modeling low poly props. Topics Covered: �Building from concept �Using primitives to block in basic shapes �Adding detail while maintaining an even mesh �Creating high and low polygon models �Generating normal maps within Maya �Using......
 

Texturing for video games

In this module we take the scene created from the Modeling for video games module and create the textures using Photoshop. By the end of this module you will have an understanding of how to create textures using a non-destructive method. This method allows you to efficiently make changes to your textures. Topics Covered: �Exporting UV layouts from Maya �Loading custom brushes into Phot......
 


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