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Training Courses for:

Game Design

Total 72 training course(s) available.

Video Game Design and Development
Course Format: Classroom
School/Trainer: RCC Institute of Technology [All Courses]
Training Center(s)/Venue(s): Concord, Toronto, Ontario, Canada

Jobs & Resumes: Concord, Toronto
Houses & Roommates: Concord, Toronto

The Academy of Design’s Video Game Design and Development program was the first of its kind in Canada. Since the beginning, the Academy has been a leader in educating students in the entertainment industry’s fastest-growing sector. Even through recessionary times, Video Game Design has seen consistent growth. Revenues generated from new game releases often exceed Hollywood blockbuster movies. O......

Course description>>
 

Matte Painting and Concept Art
Course Format: Classroom
School/Trainer: Pacific Audio Visual Institute [All Courses]
Training Center(s)/Venue(s): Vancouver, British Columbia, Canada

Jobs & Resumes: Vancouver
Houses & Roommates: Vancouver

Matte Painting is common technique used in video games, filmmaking and photography to blend real images with computer composed backgrounds. Concept art is not unlike a script for movie, bringing the look and feel to an idea. Both elements are created almost exclusively with Adobe Photoshop. Topics covered include: Photoshop painting Computer color sketching Composition Painting or......

Course description>>
 

Classical Animation
Course Format: Classroom
School/Trainer: Pacific Audio Visual Institute
Training Center(s)/Venue(s): Vancouver, British Columbia, Canada

Creating 2D animations with Adobe Flash and traditional animation techniques. Topics covered include: Squash and stretch Principles of animation Lip-syncing Timing Rotoscoping Cell-based animation Flash animation Animatics...

Course description>>
 

Audio For Games
Course Format: Classroom
School/Trainer: Pacific Audio Visual Institute
Training Center(s)/Venue(s): Vancouver, British Columbia, Canada

Covers concepts and strategies of video game sound design using Digi Design Pro Tools. Students record and create their own audio. Topics covered include: Sound effects Digital editing techniques Automatic dialog replacement Sound design, Foley Scoring, music Mixing and surround formats Interactive audio techniques Codecs and technical consideration...

Course description>>
 

3D Modeling
Course Format: Classroom
School/Trainer: Pacific Audio Visual Institute
Training Center(s)/Venue(s): Vancouver, British Columbia, Canada

The theory, procedures, techniques, and software involved in the creation of 3D models for 3D animation and game development. Topics covered include: 3ds Max 3D coordinate systems 3D primitives Rendering geometry Low-poly vs. high-poly modeling Edge looping Modifiers Art pipelines and asset management Dividing polygons (non-uniform, rational B-splines) ...

Course description>>
 

Level Design
Course Format: Classroom
School/Trainer: Pacific Audio Visual Institute
Training Center(s)/Venue(s): Vancouver, British Columbia, Canada

The design, presentation, and gameplay issues involved in the creation of entertaining game levels. Students explore the capabilities of level editors while learning to create visually pleasing, interactive levels. Topics covered include: Level design architecture Real-world vs. game spaces Introduction to popular game editors Optimizing game environments Conceptual design, design......

Course description>>
 

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